Do you love video games? Would you devote your free time to creating your own game—one superior to the games you already have? Or at least one that has more Neil Patrick Harris jokes?
Gamers who haven't already gotten tickets to PAX Prime, there is sad news. Three-day passes for the event are officially sold out, three full months before it starts. That is a Coachella-like ticket sale speed for such a large event.
If you follow indie games at all, you've probably heard of Bastion. During its development, it took home numerous Best in Show prizes from E3 and other game conventions while building up an incredible amount of buzz in the games press. Part of what is intriguing about Bastion is its cool art design, which in the last couple months, peaked my interest more so than the gameplay or the much-ballyhooed narration.
Hard drive space is one of the cheapest things you can add to your computer. But people take it for granted, thus game developers have given up any efforts in keeping games compact. With all of its expansion packs, World of Warcraft takes up more than 60 GB of hard drive space, and almost any AAA game consumes a gig or two.
Hey everyone! These are a few screenshots from an indie game we announced today - Nyrthos. If you like it, definitely check us out at www.nyrthos.com and tell us what you think!
Angry Birds might be the most visible video game franchise in the world today. It has sold 100 million units, as many as all the Sims games put together. It has been incorporated into board games, birthday cakes, and Israeli sketch comedy shows. And yet, this piece of seeming mass-media whoredom is an indie game. Wha?
The last week has been a trying one for me. On Sunday, there were four computers in my office, three of which were broken. The fourth was not really a computer, but more of a collection of parts that were cobbled together for the purpose of constructing a PC that would sneer derisively at the mere mention of turning down any game's ambient occlusion settings.
For more than a decade, free-to-play games with microtransactions (also called In-App Purchase or IAP) by which players can pay real money for in-game content have been the industry standard for online success in Asia. Mainstream American gamers have long resisted these "freemium" games, with World of Warcraft and other subscription based online games reigning supreme, and being seen as more AAA than their free-ish counterparts. Casual games developers have encountered no such problems, and m...
PayPal has, all in all, been great for allowing Web 2.0 economy to grow. For most entities, it's the best way to send money between two people on the internet.
Games have been getting shorter in length over the last decade. RPGs like The Elder Scrolls series are still tremendously long, but most single-player game experiences have gotten shorter as production values, costs, and manpower requirements to create them have gone up. It seems that elite Japanese developers Level-5 and Brownie Brown have decided to completely disregard that trend for their forthcoming collaborative effort Professor Layton and the Last Specter, which will feature what might...
There are a lot of fantastic video games out there. Indie Games Ichiban's bread and butter is making sure that you steer clear of the bad ones and embrace the good. But really, the biggest goal here is to help everyone have more fun. To that end, today a game is not recommended, but an event. If you like games—not just video games—but tabletop, board and even hopscotch, then PAX Prime is one of the best events you could possibly go to.
Localizing a game is a task many do not fully understand. Not only do localizers have to translate the games they work on into a different language, but they have to translate it into a different culture as well. Oftentimes art assets, plot elements, and menu systems are changed to suit regional sensitivities. Japanese media tends to have their common drunkard characters removed or censored in American versions, for example.
George Plimpton may be one of the most interesting Americans ever. Foremost a sports journalist, he was also a novelist, Fireworks Commissioner for New York City and host of Mouseterpiece Theater. Some of you may also recognize him as one of the men who tackled Robert F. Kennedy's assassin, Sirhan Sirhan. But most of you probably remember him as the pitchman for products like Pop Secret Popcorn and the Intellivision video game console. Actually, his most appreciated work would probably be a s...
The debate over whether video games can be considered art or not has intensified in recent years as games like Braid and Flow have taken the digital aesthetic experience to new heights. These new games are great examples, but there are much older ones that present compelling arguments as well. The best is a 1986 ZX Spectrum/Commodore 64/Amstrad CPC game called Frankie Goes To Hollywood.
A century ago there wasn't much life available for quadriplegic people. Handicap accessibility was barely even a concept, and lacking medical technology kept any semblance of independence out of reach. Today those unfortunate enough to be paralyzed from the neck down have brighter prospects, but are still unable to participate in many activities. Video games are a great option for those who do not have the use of their legs, but for quadriplegics, the use of a standard controller is not an op...
Playing Super Mario Brothers for the NES is the first thing I can ever remember doing, at age 3 sitting on the carpet at my grandparents' house. It was a special game for an entire generation, including British youths Andrej and Adam Zamoyski. It inspired them to eventually become video game testers and designers themselves; Andrej at Lionhead Studios and Adam at Headstrong Games, and then Zynga Mobile UK (until recently called Wonderland Software, developers of Godfinger for the iPhone).
Epic Games announced today that the free version of Unreal Engine 3, Unreal Development Kit or UDK, is now compatible with Mac OS X. Apple users will now have access to arguably the most powerful piece of free game development software available in almost exactly the same way as their PC counterparts, minus some small tweaks.
The noble board game has stalwartly staved off elimination in the face of more technologically advanced video games for four decades. Try as they might, video games just can't seem to surpass them as an easy-to-use diversion for large groups of seated indoor people.
The relationship between developers and publishers in the video game industry has always been awkward. Many great game developers such as Bizzare Creations, Clover Studio, and Bullfrog Productions have been disbanded due to corporate shenanigans involving their publishers and owners. The indie game movement has risen largely as a response to this.
Since the beginning of last year, every six months or so the fine folks at Wolfire Games have gathered indie developers together to release a combo gaming pack called Humble Indie Bundle. Not only are the included games good, but the way one buys them is what makes Humble Indie Bundle one of the coolest products in games. Even better, Humble Indie Bundle #3 just came out last Tuesday and is available here for two weeks only.
Death is tough for the living, and those who mourn do all sorts of odd things to cope with it. Some keep mementos, some build towering statues, others create memorial paintings or write sad songs, all of which are healthy in moderation. Honoring the dead has been around for so long, it's part of what makes us human. Recently, the practice of memorializing the dead has spread from the arts, religion, and ceremonial burial to video games.
Last week, Google+ took a crucial step towards becoming exactly like Facebook. As of now, there are games available for download within the service, most notably Angry Birds, which is already available on at least one of the devices owned by everyone in America today. Some of the other popular games include Bejeweled Blitz and Zynga Poker, and out of all of the available titles, all come from four companies that have come to form the four-headed dragon of U.S. casual gaming: EA, Zynga, PopCap...
Card Hunter isn't the first indie game made by seasoned industry professionals driven from the world of AAA games by strictures and disappointments of corporate life. But never before have so many distinguished vets gone indie to work on the same exact game!
It's one of the greatest fears among parents and politicians the world over—video game violence spilling out into reality. The shooting at Columbine and the more recent tragedy in Utøya, Norway have touched deep nerves in Western consciousness. And that's why there's a giant pink, juggling elephant in the corner of every production meeting and press conference for each shooter game that comes out.
This week's roundup features three games that I've either never bothered to play, was unable to play due to PC technical limitations, or haven't played because they've just been released. None of these three games cost more than $15.
Dead Island is known for having the most successful trailer of any game ever. It was a beautiful cinematic experience. But sadly, as details of the game itself emerged, and after it was shown at conventions around the world, doubt began to set in about whether this five-year-long project would live up to the hype.
A small group of students studying Game development at Stockholm University just released their first game.
Shoot across with stars in the odd and exotic world of Space Fish! Avoid spikes, skeletal fish, and cannon toting sea snails in 42 levels of challenge and intrigue. Come swim in deep space and collect olives while avoiding peril! Complete against other players for the best times in each level!
Game design is sedentary work. Generally its practitioners do their work with their butts planted securely in front of a computer in an office (be it home or away) as their muscles and verbal skills atrophy. Even game journalists are prone to this condition. Not so with Colin and Sarah Northway (pictured below), the husband and wife team behind NORTHWAY Games. Not only do they make really cool indie games, but they do it with just a laptop while traveling the world meeting indie developers of...
I am more excited for this indie gem from Supergiant games than I am for any other 2011 release. The gameplay, visual style, music, and unique narration all look focused and stimulating.
Play as a giraffe/frog hybrid to jump, shoot, and ride you way through 4 zones of action packed platforming fun in Mecha Spider Island! Collect powerups to increase your firepower, find hidden secrets to bonus zones, and make your way to the top of the island to confront the ultimate mechanized arachnoid foe!
Deep in their heart of hearts, most Americans dream of having their car festooned with missile launchers and machine guns. Anyone who cuts them off or looks at them funny in traffic could be dispensed with quick and extreme justice, leaving a real-life James Bond and his passengers free to pursue their American dreams faster than everyone else. Racing games and shooting games are among the two most popular types of video games. So why aren't there more games where one can race cars and shoot ...
Portal is game design milestone. Originally only available bundled in with larger cousins Half-Life 2 and Team Fortress 2 in The Orange Box, its creators, Valve Software, changed what first person gameplay could be. It's been a stand alone product for much of the four years since its release, but never an expensive one, usually available for $5 on Steam (also created by Valve). If that barrier to entry was too high for you, or you just never got around to trying it, there are no more excuses....
World of Warcraft has been on top of the world for seven years. No other MMO has come close to challenging its dominance of the genre, and it has generated billions of dollars for Blizzard. They have spent a lot of money adding more and more content, to the extent where the full game with all the expansion packs takes up 65 GB of hard drive space. It is a beautiful game; well balanced, and a milestone in the history of the medium.
The aging and maturity of video games as a medium has lead to some unfortunate consequences. One of these, perhaps drawn from the film industry, is the spate of remakes that has overtaken the game market over the last few years. It hasn't been as bad as the remakeorama trend in cinema, but developers have recognized the value in releasing the same thing they already made and making more money off it. Below, a roundup of some remakes of classic games released for XBLA recently, some fantastic,...
When I started reading this story, I never imagine that it would have a video game angle. It does. A heartwarming one at that. You KNOW CNN paid more than $250 for those photos. Enjoy your Playstation, Gustav.
Epic is sponsoring a 48-hour Unreal Engine development jam at University of Bedforhsire starting November 4th. The event will be a great chance for anyone with the means of attending to practice learning to use the biggest engine in game development with help from the people who made it. Click through to read the details and register.
This week's FIGRR is all about games that are old-new (or new-old, if you like) school. Each celebrates a different vital, yet largely taken for granted, aspect of video game history in the decidedly new-school world of indie games. Their titles betray them. Blocks That Matter is all about blocks. Recettear: An Item Shop's Tale is all about item shops. Neither are particularly sexy aspects of gaming, but both are ubiquitous elements of great games that can stand on their own.
After a decent amount of downtime, one of the best indie game sites on the internet has finally relaunched! PixelProspector is a one-man gaming blog and YouTube channel devoted to the weird and beautiful world of indie games. In the first half of 2010, it received a huge boost in popularity from its video 235 Free Indie Games in 10 Minutes, a hypnotic montage of the best indie games the site had to offer at that point. And to celebrate the relaunch of the blog, which now has an improved desig...
Test your might against the perilous onslaught of mechanized military weaponry, embryonic aliens, and demonic monsters! Click on blue things to absorb their energy and increase your killing power! Feed your need for fast paced, bullet dodging arcade action with Omnicron!