Blizzard Entertainment is considered one of the most successful game developers in the world. Ever since the release of Warcraft: Orcs & Humans (their debut Warcraft game) in 1994, they've set sales records and created genre-defining games with remarkable consistency. But the company wasn't founded in 1994—it all started back in 1991 when they were called Silicon & Synapse.
Minecraft was first released just a few years ago, but when a paradigm-shifting piece of media comes along the rest of the world is quick to take inspiration from it. The absolutely terrible XBLA knock-off FortressCraft was the first, and last month a much more interesting game called Terraria came out on Steam for $9.99. It is clearly inspired by Minecraft, and there is a long checklist of identical features. It is, nonetheless, a very different product, and just might be called the first in...
Here is the giant version of my header image and longtime desktlop background: Sprite Explosion. It was created by Deviantart user Supersonyk, who does all sorts of awesome pixel art and pixel-art-inspired work. Buy his shirts!
The United Kingdom has long been known as an international hub of yellow tabloid journalism. The News Of The World, one of the nation's largest tabloids, is famously in court right now because of the deplorable methods it used to acquire salacious information about interesting people. It appears, given their recent string of video game related reportage, that daily newspaper Metro has also had its fair share of morally dubious reporters on staff.
Video game controllers are our windows into the soul of the machine, our sole means of interacting with them. More often than not, consumers seem displeased by their controllers; it's comforting to blame sticky, poorly laid out buttons for messing up your game than your own lacking skills. The original "fatty" Xbox controller was so large it caused mass consternation and prompted Microsoft to replace it with a smaller version in a matter of months.
News: Until Project Rainfall Succeeds, We Must Hack the Wii for Xenoblade Chronicles in North America
For as much money as they've made from North American video game audiences over the years, Japanese game developers don't seem to have very much faith in them. Dozens of great titles from their 40 years in the industry have appeared in Japan and across Europe, oftentimes even in English. But they never make it over to America, like Mother 3, Last Window: Midnight Promise, Dragon Force 2, and Tobal No. 2 (that one didn't even hit Europe).
BioShock is one of the best games of all time. It combines FPS gameplay with RPG storytelling and supports multiple systems better than any other game, that much is for sure. And the setting of its amazing story is a place called Rapture, a high-tech libertarian colony at the bottom of the Atlantic built by Andrew Ryan, a greying industrialist clearly inspired by John Galt and his creator Ayn Rand, the mother of Objectivism and modern American libertarianism in general. Ryan is a Soviet exile...
If you follow indie games at all, you've probably heard of Bastion. During its development, it took home numerous Best in Show prizes from E3 and other game conventions while building up an incredible amount of buzz in the games press. Part of what is intriguing about Bastion is its cool art design, which in the last couple months, peaked my interest more so than the gameplay or the much-ballyhooed narration.
Minecraft has been out nearly two years now. Hard to believe, isn't it? Fans of the game have been spoiled with a lot of new content over that span from its creator Notch, as well as its modders. A couple months ago, Notch tortured the Minecraft community by tweeting some screens of a "Sky Kingdom" that he was working on.
Angry Birds might be the most visible video game franchise in the world today. It has sold 100 million units, as many as all the Sims games put together. It has been incorporated into board games, birthday cakes, and Israeli sketch comedy shows. And yet, this piece of seeming mass-media whoredom is an indie game. Wha?
Deus Ex: Human Revolution (DX:HR) was the biggest AAA release two weeks ago, which has drawn rave reviews and sold well across the entire world. But if you've actually played the game, then you've seen something annoying that it and many other games share. It happens at the beginning of the game—every time you turn it on.
Pressing the button on a video game controller quickly is like running the 100 meter dash. Both require dedication and a precise exercise regime. There is also an odd quality about both in which the range between the very best and complete neophyte is tiny. Sprinter Usain Bolt holds the record in the 100 meter run at 9.58 seconds, only three seconds faster than I ran in freshmen high school track. And yet there are thousands of sprinters from a hundred years of Olympic competition in between ...
George Plimpton may be one of the most interesting Americans ever. Foremost a sports journalist, he was also a novelist, Fireworks Commissioner for New York City and host of Mouseterpiece Theater. Some of you may also recognize him as one of the men who tackled Robert F. Kennedy's assassin, Sirhan Sirhan. But most of you probably remember him as the pitchman for products like Pop Secret Popcorn and the Intellivision video game console. Actually, his most appreciated work would probably be a s...
Advancements in technology usually lead to the miniaturization of old technologies, and video games are no exception. Since at least 1990, game hardware manufacturers and enterprising DIY electronics enthusiasts have poured their efforts into making full-size video game consoles smaller, even handheld. And for good reason—who would have ever played a black and white Game Boy if they could have had an actual NES in their pocket?
A small group of students studying Game development at Stockholm University just released their first game.
If you go over to the Iphone store and download social haven rescue. You will see a cute little space app and the fish under the sea secret water world is adorable. Its a free good attempt. What games are there out there that also have fish like graphics?
I'll keep this short and sweet, as the game is online, loads quickly, it's free, and easy to play: it's quicker to play it than describe it: EnterTheStory.com
Hey everyone! These are a few screenshots from an indie game we announced today - Nyrthos. If you like it, definitely check us out at www.nyrthos.com and tell us what you think!
Dungeon Defenders is finally out on the PC, Xbox 360, and PS3. We've previously featured the tower defense RPG, and if you haven't had a chance to check out the PAX interview with Trendy Entertainment, now would be a good time.
Dungeon Defenders is the most exciting craft game on the Fall 2011 release schedule. I got a chance to play it at PAX in August and interviewed developers Trendy Entertainment last month. After more than a year of publishing difficulty and delay, the game finally came out on PSN, XBLA and Steam. I put about 20 hours into the XBLA version over the past weekend, beating all the campaign maps and racking up a huge pile of in-game money. It is not a perfect game. But it is a huge, challenging, an...
This week's review roundup is a diverse lot. They really only have two things in common—their indie origins and puzzle elements. Otherwise, they come from France, Spain and the U.S., a few from unknown designers and one by the guy who inspired Minecraft.
Getting money to make a AAA game is hard. When anyone is lucky enough to get the funds they need, it usually comes from a giant game publishing company that wants the rights to the game, not to mention complete control. Those publishers have shareholders who demand a high return on their investment, so they avoid risk when choosing game projects to fund.
Nicholas Entertainment Group (NEG) is a Polish independent game publisher that recently got their hands dirty with development. Their first game (with Intoxicate Studios) is the forthcoming horror first-person shooter Afterfall: InSanity, which comes out next month—dangerously close to the Call of Duty: Modern Warfare 3, Battlefield 3 and Assassin's Creed Revelations release dates. That's some stiff competition for small company, especially since it's a $35 debut game.
Last Thursday, on October 7th, indie game developers from around the world walked down a red carpet in Santa Monica, California in the hopes of winning an IndieCade award. We previously discussed the IndieCade festival and conference, but the award show is a smaller, more inclusive event that provides finalists the opportunity to see their project on stage with rewards by sponsors such as LG, who presented this year’s ceremony.
Game design is sedentary work. Generally its practitioners do their work with their butts planted securely in front of a computer in an office (be it home or away) as their muscles and verbal skills atrophy. Even game journalists are prone to this condition. Not so with Colin and Sarah Northway (pictured below), the husband and wife team behind NORTHWAY Games. Not only do they make really cool indie games, but they do it with just a laptop while traveling the world meeting indie developers of...
PayPal has, all in all, been great for allowing Web 2.0 economy to grow. For most entities, it's the best way to send money between two people on the internet.
Hideo Kojima is one of the biggest names in Japanese game design. He's the man behind every Metal Gear game, each of which has been beautiful but divisive. He's an auteur, a rarity in AAA game design, managing business, design, and programming for Kojima Productions. Last week he made a rare public appearance at the USC School of Cinematic Arts, which contains the school's video game programs, and gave a 90-minute talk about his career, influences, and the specifics of his new Fox game design...
The Netherlands are a hotbed of indie game development, which seems appropriate for such a brilliant and eccentric little nation. Two man Dutch indie developer Vlambeer have found themselves in the news more often than most companies of their size, thanks to two great games and a third on the way.
The NPD Group is a market research firm that issues the most trusted sales numbers for video games. They just released their second quarter 2011 report, and the trends it reveals confirm much of what we here have been speculating here at Indie Games Ichiban (and what we've been hoping for): downloadable games have risen, while full-box retail games have fallen—that is in the US, at least.
University video game design programs have been spreading like wildfire around the world over the last ten years. They allow students, researchers and game developers to work on their craft in an academic environment away from the harsh realities of the market, and have led to some interesting products like Fl0w from USC and Ulitsa Dimitrova from Germany. Both games take on topics not often addressed in mainstream games and do so in simple, poignant ways that aim to influence the rest of the ...
Japan has a tendency to produce things that boggle the Western mind. Its citizens are already responsible for without a question the weirdest music video in the history of the medium. With that said, here is a video reenactment of several Pokemon (Pocket Monster in Japan) games released by Japanese performance art troupe Kusarine Project: Kusarine Project and their amazing YouTube channel first became known through the Japanese video sharing site/meme originator NicoNicoDouba. Their white mas...
Where did PC games begin?
The UK seems to have become an international hotbed of gamers going wild on society. Last week a British Navy sailor killed his superior officer, which parts of the tabloid media blamed on Grand Theft Auto. Today, a more concretely video game related tale of real life violence comes to us from The Daily Mail.
Anyone who likes shooters is going to hate me for saying this: the best game of the 2000's for me was Psychonauts by Double Fine Studios. It came out in 2005 for the original Xbox, achieving critical acclaim, but never selling very well due to its sheer kookiness and poor marketing. Over the ensuing years it has become a cult classic, with downloadable re-releases on Xbox 360 (sadly no longer available). PC has allowed gamers who missed out on the original to bask in its ageless glory.
PC Gamer represents all that was awesome about games journalism in the '90s, now sadly diminished. Brilliant, funny, full of integrity, and solid print sales were always present, and with the tragic exception of the latter, still are. Video game magazines were hit harder than nearly any other magazine vertical when the internet began its uncoordinated, but inevitable assault on print media. Magazines are now struggling to find their place in a world filled with more competitors than paying cu...
The noble board game has stalwartly staved off elimination in the face of more technologically advanced video games for four decades. Try as they might, video games just can't seem to surpass them as an easy-to-use diversion for large groups of seated indoor people.
The Humble Indie Bundle has become like an unpredictable little gamer Christmas. It helps indie developers get their games exposure, helps gamers get cheap DRM-free games via the most user-friendly online purchasing process ever, and helps the world at large by raising money for Child's Play and EFF.
We've covered Glitch before, the oddball indie social MMO involving the minds behind Flickr, Katamari Damacy, and Game Neverending. Yesterday, the game officially left Beta and entered general release. Anyone can create an account and start playing for free, although there are freemium elements in the form of real money purchasable clothing items.
On October 7th, the IndieCade Conference will open its doors to some of the most innovative minds in the independent gaming industry. The three day event located in Culver City, California includes presentations by notable indie designers, workshops, galleries, and mixers. On the following day, however, the IndieCade Festival begins. Unlike the conference, the festival includes events targeted at gamers and the general public. While a $15 wristband will grant you access to keynotes, events, a...
Most kids who play video games will never become professional gamers. Those that do are part of a very select group— it's like being a professional actor or athlete. It's nice work if you can get it. For everyone else, the sad realization usually arrives sooner or later that time spent playing games might not have the practical rewards that homework or working hard at your job might deliver.